开启营地作弊菜单文件在楼底
打开mod里,查mno_camp_cheat 1 30 2 1441163 (1) CHEAT_MENU! 1 2060 1 864691128455135256 . mno_resume_travelling 0 Resume_travelling. 1 2040 0 .
menu_camp_cheat 0 Select_a_cheat: none 0 12
把括号里的1改为0即可
领主对话作弊菜单的开启方法文件在楼底
打开
查dlga_lord_talk:lord_suggest_action_ask 69631 363 2 30 2 1441163 (1) 2147484208 3 1441987 8 0 {!}CHEAT_-_Take_the_following_action. 540 0 NO_VOICEOVER
把括号里的1改为0即可
开启隐藏命令文件复制领军MOD 下的cns\ui
打开mod里
display_wp_firearms = 0 改1 =显示火器熟练度
use_advanced_formation = 0 改1 =开阵列开使用武器种类
can_run_faster_with_skills = 0 改1=开射击命令
can_use_scene_props_in_single_player = 0 改1 =开关城堡的门电脑不能进出只玩家1个可以
(允许玩家在单机模式使用场景物品/建筑)
time_multiplier = 0.25 ←时间以0.25的倍数流逝修改较高的数就行了seeing_range = 6.5 ←看见的范围
tra ck_spotting_multiplier = 0.8 ←跟踪轨迹倍数
player_xp_multiplier = 2.0;←你的经验倍数
hero_xp_multiplier = 2.0;←NPC经验倍数骑马与砍杀战团
regulars_xp_multiplier = 3.0;←士兵经验倍数
赶牛变领牛
打开
搜索mno_cattle_drive_away
mno_cattle_drive_away 0 Drive_the_cattle_onward. 4 501 3 1441228 7 1 1640 2 1441228 (11) 1641 2 1441228 6485424 2040 0
将11更改为10
玩战团想玩大场面的话,可以把战场人数补丁给扔掉了
要领:打开我的文档\Mount&Blade Warband下的,到battle_size = 1.0000,然后把这个数字改大就可以了
游戏中修改旗帜图案
打开文件夹里的的
mno_action_modify_banner 1 31 2 1441163 1 {!}Cheat:_Modify_your_banner 把1441163 后面那个1改为0
然后在露营的时候会出现修改旗帜图案的选项,当然你可以把游戏里面预设的所有旗帜都尝试一下。记得备份
<里的修改
<1>士兵逃跑率CTRL+F查decide_run_away_or_not -1
12249792 (1751) 1 12249792 505 3 12249792 15 (1) 3 0 5 0 2147483679 2 12249794 1 525 3
把1751改为1752, 1改为0,则是完全取消逃跑的设定,和原版一样
<2>修改统御加士气Ctrl+F 查get_player_party_morale_values -1 12249798 3639680 2122 3 1441825 12249797 15 5 0 2122 3 1441825 12249797 12 3 0 2133 2 12249799 1441825 2106 2 12249799 1441824 2105 2
12为每级统御增加的士气值
<3>酒店数量Ctrl+F 查update_mercenary_units_of_towns -1
6 6 3 12249792 6485445 648546
7 2136 3 12249793 3639707 3639714 501 3
12249792 90 12249793 2136 3 12249794 (3 8) 501 3 12249792 91 12249794 3 0
(3 8)最小值和最大值. 501前面2句是的ID 36397(07) 36397(14)
<4>分封土地无争议Ctrl+F 查give_center_to_lord -1
11 2270 1 12249790 4 0 32 2 12249790 0 32 2 12249793 0 1 4 936748722493063669 12249793 12249799 (10) 2105 2 1441993 10 6 3 12249791 3639874 3640022 540 3 12249791 2 2 2147483679 2 12249791 12249793 2173 2 12249792 12249791 31 2 12249798 12249792 2147483679 2 12249791 12249799 1 3 936748722493063670 12249791 12249793 2133 2 12249793 727936 2123 3 12249794 12249793 8 2106 2 12249794 2 2112 3 12249794 -5 3 4 0 1073742364 3 12249791 52 7 540 3
12249799 10 2105 2 (10)是被封领主加的友好,-5 3 是不认同和认同该土地归属领主加的友好.可改值为正负100
<5>俘虏管理部分的修改Ctrl+F 查game_get_party_prisoner_limit -1
6 2133 2 12249792 3639680 2133 2 12249793 0 2170 3 12249794 20630786 12249792 2122 3 12249793 12249794 (5) 2133 2 727936 12249793 2075 1 727936
(5)是每级俘虏管理增加的可带俘虏上限的人数
conversation.TXT里的修改
<1>释放领主加荣誉和友好CTRL+F查
dlga_defeat_lord_answer:defeat_lord_answer_2
You_have_fought_well._You_are_free_to_go. 285 3 1 3 936748722493063439 1441987 5 1 2 936748722493063446 3 1 6 936748722493063643 13 3639680 -1 1441987 1441989 NO_VOICEOVER 1441987 5 1 2 936748722493063446 3 1 6 (5)增加好感,(3)增加荣誉
<2>城镇友好酒店请客CTRL+F查
dlga_tavernkeeper_talk:tavernkeeper_buy_drinks
69631 946 3 2270 1 12249792 2106 2 12249792 (24) 32 2 12249792 1441113
I'd_like_to_buy_every_man_who_comes_in_here_tonight_a_jar_of_your_best _wine. 951 0 NO_VOICEOVER
dlga_tavernkeeper_buy_drinks:tavernkeeper_buy_drinks_2 4095 951 0
Of_course,_{my_lord/my_lady}._I_reckon_{reg5}_denars_should_be_enough _for_that._What_should_I_tell_the_lads? 952 2 2133 2 1441007 (1000) 2133 2 727941 1441007 NO_VOICEOVER
dlga_tavernkeeper_buy_drinks_2:tavernkeeper_buy_drinks_end 69631 952 3 2149 2 12249792 3639680 30 2 12249792 1441007 2330 2 10 1441213
Let_everyone_know_of_the_generosity_of_{playername}_to_the_people_of_{ s10}. 953 0 NO_VOICEOVER
dlga_tavernkeeper_buy_drinks_end:tavernkeeper_pretalk 4095 953 0
Don't_worry_{sir/madam}._Your_name_will_be_cheered_and_toasted_here_ all_night. 948 4 1529 2 3639680 1441007 1 3 936748722493063440 1441213 (1) 2270 1 12249792 2133 2 1441113 12249792 NO_VOICEOVER
24是刷任务时间.1000是酒钱.1是提升的好感
<里的修改
<1>造建筑时间减半CTRL+F查
that_building_the_{s4}_will_cost_you_{reg5}_denars_and_will_take_{reg6}_d ays
12249795 20 12249793 2107 2 12249792 12249795 2108 2 12249792 20 2123 3 12249796 12249792 (100) 2105 2 12249796 3 2133 2 727941 12249792 2133 2
100改为10000的话,10级工程在建筑时,周期为3天
<2>随时招俘虏且不降士气CTRL+F查mno_camp_recruit_prisoners 10 105 1 1 2270 1 12249792 2106 2 12249792 (24) 32 2 12249792 1441187 4 0 32 2 1441187 0 2133 2 1441185 0 2133 2 1441186 0 2133 2
24改为0.随时招俘虏
CTRL+F查
mno_camp_recruit_prisoners_accept 1 32 2 1441185 0 Take_them. 5 1216 2 1441185 1441186 1610 3 6485424 1441185 1441186 2122 3 12249792 -3
1441186 1 2 936748722493063447 12249792 2060 1 864691128455135255 . mno_camp_recruit_prisoners_reject
-3招一个减3士气啊..改为0.
<3>杀村庄强盗忠心可表
CTRL+F查
In_a_battle_worthy_of_song,_you_and_your_men_drive_the_bandits_out_of_ the_village,_making_it_safe_once_more._The_villagers_have_little_left_in_th e_way_of_wealth_after_their_ordeal,_but_they_offer_you_all_they_can_find. none 25 521 3 12249792 1441273 39 501 3 1441273 39 0 1617 1 6485425 1610 3 6485425 12249792 1441241 2133 2 1441246 50 1 2 936748722493063323 6485425 4 0 200 1 5044031 546 3 5044031 1 1441273 1 2 936748722493063555 5044031 1 3 936748722493063440 1441273 (5) 5 0 200 1 5044036 546 3 5044036 1 1441273 1 2 936748722493063552 5044036 1 3
5是胜利以后的友好度
修改
<1>增加税收,太高会让有地的领主被你打完一两天又满兵了而且都是高级兵CTRL+F查
168.000000 50 6 3 12249792 6485445 6485625 4 0 561 3 12249792 7 0 521 3 12249793 12249792 47 2133 2 12249794 0 4 0 541 3 12249792 0 4 4 0 541 3 12249792 35 0 2133 2 12249794 1200 3 0 5 0 541 3 12249792 0 2 2133 2 12249794 1200 5 0 541 3 12249792 0 3 2133 2 12249794 2400 3 0 521 3 12249795 12249792 50 2120 3 12249796 20
村子1200,城堡1200,城市2400.都是基数,改大就行。
<2>增加城镇繁荣
CTRL+F查
12249793 4 0 2136 3 12249795 0 100 2147483678 2 12249795 (5) 1 3 936748722493063598 12249793 1 2105 2 1441009 (1) 3 0 3 0 501 3 12249792 5 12249793 501 3 12249792 4 13 1640 2